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(+1)

Cool, I saw Steel Batallion also had that “reset rotation” system, that could help a lot. Or you could have an option to auto-rotate body to follow head (as in first-person games where you control a human and he/she would just rotate quickly with the mouse, although it’s less realistic with a mech it may just work for this game).

I also have many things to fix in my game post-jam, I’ll have another pass at patched games later!