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(+1)

Nice puzzle game! The graphics are cute and the sounds are decent. At first I was put off by the player not moving when pushing a crate, however I get that it is used to make the puzzles more difficult. I would have liked a note somewhere explaining that both sides need to get to the exit at the same time, as usually parallel sokoban or platformer games have a single exit. It does make sense with the concept of the game though. I found the grid that the tiles were on to be a bit out of sync with the tiles themselves, but that is a regular issue with tile based games. Overall, I liked this, it needs work but you’ve got an excellent base or proof of concept here and I would try an improved future build. Good job!

Thanks mate! i really appreciate it, im thinking about continuing the project and adding a ton more levels, but first, a TUTORIAL WITH EXPLANATIONS lmao