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(+1)

Pretty nice shooter. Though I had a problem where about 60% of my shots were blanks- no projectiles were being fired. Other than that, the controls were tight and it feels like a faster Halo. I made the mistake of standing next to the red guys and went down faster than I could blink.

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Hi thanks for playing! The gun is actually firing at properly, it uses hitscans with tracer rounds every so often (the tracers are just eye candy). Not sure if you're new to shooters, but think of how in most FPS games with hitscans, you ocassionally see tracers while firing continously. There are sparks particle effects on impact, but the retro shader does make it hard to see things in the distance and the enemies don't give much feedback to damage.

Yeah I added a tell that the elite enemies and the boss are gonna dash by kneeling for a second before, but again, it might be a bit hard to notice in the distance or at all with the pace of the game. Perhaps I could've made a more noticable tell. Some AI and animation jank on my behalf also means they may dash without that or while moving towards you (which isn't intended) .-.