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(+1)

Pretty cool. The strategy I used is to bait the enemy to shoot upward by timing your jump so you have time to get passed them. Also, the length of you paint attack seems too long as it is impossible to jump over the paint after (unless you angle it down), so maybe decreasing the length would work better. Enemies themselves are well done though, good work!

Thanks for the feedback and for playing! I wanted to keep the trail a little long so you're more of a danger to yourself if you choose to use it (fits the theme more) but it could be tweaked :)