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(+1)

Excellent game !
I was not ready to play such a big game for a game jam that only lasted one month , impressive !
The amount of dialogue ( and hilarious conversations ) is astounding.
I'm a big fan of your pixel art , the grass seems a bit too bright though , it's in steep contrast with the gameboy palette of every other sprites.
The fights are a little too repetitive , especially with the sewer slimes , fighting every slimes becomes excruciating when my character is underleveled.
I liked the humor of the game , and the different dialogues depending on how drunk we are.
Grinding and lack of directions is the only thing i could say hindered the experience , my only strategy when fighting was spamming the C button as soon as the fight starts so i can get as much experience as i need to destroy the rest of the slimes without using a third of my lifespan to get out of the sewers.
Amara is a great character !
I liked how she could read for me when i was not able to read signs before ,  that's really good !
The character designs are great , i love how the enemies look !
Overall i'm a big fan of your game , i like the concept and the greek references , the different monster designs (fights are more or less the same) , the amazing characters, and the different dialogues.
Hats off to you for making such a great game in such a short time , congratulations !
I'm glad i got to play it !

(+2)

Not to diminish the excellence of this game, but it looks like it's been worked on over the course of a few game jams.

(+2)

Yeah, this  has been a labor of love for the past two years :)

(+1)

Hello, thank you so much for playing. Just so you know this project isn't a month old, it's actually a few years old. Hoping for a full release in october (gods willing) I appreciate the feedback and I'll try to make the combat much less of a slog.  That is currently a big issue for me.