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Thank you very much for your feedback. 

For me as a developer, it was hard to cut most of the inventory system out of the final version. I tried to fix the bugs until two hours before the submission deadline, but the end result still would have been an unplayable game. Since I felt I met at least my other design goals (vibrant, cute art and story telling), I reluctantly decided to remove the buggy parts of the inventory system for the submission version.

Due to the positive feedback so far, I decided to revisit the project in the future: Bug fixes and updates will be provided at https://itch.io/the-raccoonteur