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Like the base game so far. Though I have two critiques and, a few nitpicks about the game so far.

Critique 1. Not being able to use the cameras/stats while in the vents as some vents can be long and can take an age to get out of them. So say if you hear the alarm of one of the generators while in a vent, you can't tell if you should continue in the vent or leave said vent.

Critique 2. The 3 generators currently if one goes down they all do and the building goes dark. While this could 100% just be the fact the game is still in early development so, that's why this happens but it's a bit confusing that an in-game tip says "You can only charge your power with all 3 generators running" meanwhile in gameplay as stated if you take too long if one generator they all die.


To the nitpicks: Why do we lose our flashlight when the power dies? I get it's for gameplay balance but it would have its own batteries, shouldn't we still be able to use it for a small while after the building goes dark? (especially if it's possible to turn the generators back on). Motion blur, this is mostly a personal thing as I wish there is an option to turn it off, as it feels like it kills the frames while it's happening.


With all that said I look forward to future updates to the game.

all the issues are already known and we work on it. We just need some time to organize it all and create from a prototype project which was originally just a raw beta test of my coding skills for university stuff to an actual game that can be monetized and give people good emotions and happiness!

This provides some nice insight onto the game, so I'll try to avoid problems like these.