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Hi Gumbanomicon,

the error is most common when you reference a parent node that doesn't exist in the tree. Can you check your alchemy skill tree for missspelled parent nodes.

When you talk about hidden switches, do you mean the visibility requirements for tree nodes? Yes, you can use RPG Maker switches as requirements for the tree node to be fully visible. The switches need to be turned ON for the node to be visible. So your idea of turning ON switches once you've learned the node before will work perfectly.

Best regards,

Felski

Alright I've looked the skill tree over several times for spelling errors and typos including extra spaces. I found nothing. I did notice I structured this skill tree differently. I did all of lane 1, then all of lane 2, followed by all of lane 3. Then I made the end of lane 1, 2 and 3 parent nodes to a node at the end of lane 2.  Lane 1 and 3 are each 6 deep and lane 2 is 7 deep. Would that cause the error? Is the parent node at the end of lane 1 to far away from the final node in lane 2? Let me know what you think. I would hate to have to restructure this skill tree all over but I will if it can't be helped. Thanks again.

That shouldn't lead to an error. If you're willing to upload the Techtree.json to https://pastebin.com/ and share the link here I can check the tree for you.

Best regards,
Felski