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this sounds exiting to see a foe dies (no friends) :D if you make
only enemies, its good to see them die ^^

but seriously, I'm gonna try the game and see how it goes, looks
interesting.

(+1)

Er, yeah, of course, your friends don't die - no, no.... :3 

Hope you enjoy it, Shadow haha

(1 edit)

There seems to be a few issues, first one is at camp, trees sides are above or below,
which also cause to walk on the water next to luna.

When you try to leave, you get pushed back, but you can go there behind the tree.

When Destin died, I cannot seems to go anywhere and stuck there, but the trees
also have the same issue.

So I dont know where to go really, seems there is no transfer point.
but I like the mapping and story, which is nice as you cannot lose the battle,
not sure if I can kill the guards and let the people live at camp which I try later or
if it's fixed that they stay dead.

but I love the game so far, to bad I got stuck.

Hmm, when testing I did come across a way to mess up the movement routes in the flashback scene - happens if you go through the text too quickly - but I did put some safety nets in there. Every character in that scene has 'through' on, so they can't get stuck. Did it happen in the flashback scene itself, or in the mountain pass? 


And yes, it is 100% possible to get through the game without losing any allies! 

at mountain pass, where 2 bandits killed you.

I also see some dialogue starts empty as well, bu I didn't skip to fast through it.
maybe at sme points, but not exactly why.

when you returned back to live, Destin was dead, when you gain control, you stuck
on that location.

I might miss something or broke something :D (thats what I'm good at).
but if I should rate this game, I give it a 5 star =)

Who did you talk to in the mountain pass before the flashback started? 

noone, it was a cutscene, so I couldn't do much there.

However, there was 2 save files in a churge like map, with ending A3 :D
party died, but funny ending.

I try to replay tomorrow again and check other towns, see what I'm missing.
anyway, I love the game, so I try my best to keep the people alive next run :)

(+1)

As soon as I asked the question I realized you probably had no-one left alive XD

I'm uploading a new version now! Found the problem; let me know if it happens again. You've saved me haha. 

Oh, did you find any typos? ;P 

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I dont know, maybe, maybe not, didn't pay attention on grammaar,
visual graphics, bugs, gamebreaking is what I'm best ^^

and I had noone alive indeed, which might be a game breaking part there,
maybe else where too.

but I'm happy it saved you if the dev didn't download it yet ^^

I also got the feeling if Luna died, her step bro will say something or vice versa,
depending who lived or died.

I re-download it later and replay it, but it has really interesting mechanics in it.

as a side note, it feels like normal attack does more damage than skills they use,
as 40% healing does 100% for some reason, same with 20%, not sure why though.

but keep up the nice work.

EDIT:
I redownload the game and replay it, and got ending C0 or Co? whatever it means as I just followed
the main story with the entire party alive.  

1) the trees arent fixed :D
2) skills description is a bit cutoff on the actors turn
3) Item gain bypass the message log (as it cut off the words).

but there is some more issues, which I leave off for now, but rather make every screenshot
to send you of the mistakes!

but I will take my time later on to check every area and see if I get a good ending?