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Hello, The game looks really nice, but the gameplay is a bit shallow. the optimal strategy seems to be standing in the middle of the lab, shooting right then left then right then left etc. The two biggest things I would suggest is to find a way to increase the skill ceiling and the replayability. Adding some more depth to the gameplay as well as some sort of upgrades or levels might help with that.

Hey there!

Thank you very much for checking it out, and I really appreciate the feedback.

I absolutely understand your point about the gameplay not being amazing, the reason for that is that, the project length was 1 month.

My goal is to release a game every month for the rest of 2022, to improve my portfolio. Feel free to check out my other project(recommended: lost alien), and give me a follow as I will be releasing another game for august later this month.