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(+1)

This game is not for me, the banter gets a bit on my nerves a couple of times and it is pretty subjective comedy with 4th wall breaks that didn't really land for me emotionally.

The mechanics are interesting though. You kinda have to die to get hints and you need to solve the conundrum by trial and error in some aspects. And overall, its visually appealing, which helps a lot in its presentation.

I'm happy you still tried it! I tried making a game where dialogues never gets boring, since some other games I tried had this problem. Clearly the solution is not just comedy, which probably wouldn't impress everyone, but I really wanted to express every ounce of my humor in this game.

Just for feedback, what specifically did get on your nerves? The inability to play before reading a long scene maybe? 

(+1)

Its mostly the whole protag being an asshole, having a bit of an ego, the meta elements felt like they were horned in. I'd argue the goddess can use it but the protag? His personality oozes chuunibyou syndrome. A bit of an unlikeable trait. The whole 4th wall breaking moments just loses my immersion. The reading is fine, I'm a bit patient but if I'm bored I tend to just speedread through the dialogue and just gleam a bit without understanding fully what you're trying to convey.

This series felt like Konosuba but without the 4th wall jokes being in your face. And the comedic timing is better in that show. Despite the differences, the comedic elements somewhat match to a degree.

Comedy is subjective though, this might not be for me. Someone else might like it more.

Thanks for your time and feedback! I wanted to know what to explain better in game page, so people understand better what to expect! ^_^