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(2 edits) (+1)

I really loved the art style of this game, as well as the chiptune(?) music it rocked throughout. The look of it gave me massive OFF vibes, whether intentional or not. I was intrigued about the story and what was going on, and I liked how you gained new abilities by finding them out in the wild.
I do wish there were more enemy variants, though. I'm also not sure if there was any poison resistances I could pick up anywhere (if I did I didn't find it, which is on me), but I wound up developing a burning hatred for those poison slimes at one point or another, haha. If there isn't any poison resistances, then I'd suggest lowering the odds of the slimes poisoning you, as I wound up having to backtrack to heal at the shrine quite often because of them.

Also, while playing, I ended up getting an error and had the game crash because of it. I'm not sure why, but I thought I should share it so you were aware. IT read "Script 'RME' line 1364: NoMethodError occurred.

undefined method 'flash' for nil:NilClass.




Overall, this game was quite charming, and I liked the aesthetic that you were going for with it. Well done!

(3 edits)

Thanks for the feedbacks :D I don't know why you got this bug but I'm gonna try to fix it x) There is no resistance potion for the poison status but you can use the Antidote to heal you from that.