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Ramose Tsimbina

300
Posts
18
Topics
91
Followers
196
Following
A member registered Mar 18, 2019 · View creator page →

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Recent community posts

Bro! You nailed the theme, and the game is so well done. The art is incredible—it reminds me of some old Flash games. You did a great job, GG! ❤

Thanks for your feedback, I really appreciate it! ❤

The controls are a bit janky, but holy moly, the boss design is amazing! You really nailed the theme. Great job, GG! ❤

Thanks for your feedback, I really appreciate it! ❤

Oh my! This game oozes with style. The concept is really unique, and it fits the theme perfectly. My only complaint is the controls xD Maybe it's just me, but it took me some time to figure out how to play. In the end, though, I was able to enjoy it. You really did a great job, GG! ❤

Thanks for your feedback, I really appreciate it! ❤

Spoiler alert! The second boss is designed to teach you how powerful the dash is. As the tip says: "Strike with fury, Initiate. Hesitation is the death of purpose." Don't wander too much in the level— the boss will keep spawning mobs indefinitely.

Thanks for your feedback, I really appreciate it! ❤

Your game really gives me Cuphead vibes, and I love it! ❤ For a first game, you did an amazing job! GG! ❤

Very addictive game! The UI, art style, and atmosphere are really well done. I must say, though, the game felt a bit easy for my liking—I was expecting something closer to Warning Forever, where bosses adapt to the player's playstyle. That said, the game is still very enjoyable. Anyway, you did a great job. GG! ❤

Interesting concept! A bit difficult at first, but I enjoyed playing it. GG! ❤

Thanks for your feedback, I really appreciate it! ❤

Thanks for your feedback, I really appreciate it! ❤
You just need some practice. When you know how to dash properly, the game is kinda easy xD

Thanks for your feedback, I really appreciate it! ❤

I've experienced some crashes here and there, but I have to say the art style is great. You did a great job. GG! ❤

Thanks for your feedback, I really appreciate it! ❤

The art style, bosses, and music are great! I just wish I could rebind the controls. But overall, you did a great job. GG! ❤

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I've encountered a bug on the second boss x( I couldn't shoot, dash, and I was completely stuck. I also had a serious frame drop during that fight. But the boss design is really memorable and the music is great (though I wish there was a different OST for each boss). Anyway, you did a great job. GG! ❤
Btw, I use an Acer Nitro 5 :3

Thanks for your feedback, I really appreciate it! ❤
P.S.: Not skill issue, you just need more practice xD

Dude! How did you manage to make this game in just one month? xD I'm a solo dev too, so while playing your game, I kept thinking, "HOW!?" The art, the game design, and the OST... THE OST, BRO! They're insanely good! You did an amazing job. GG! ❤

Oh! I had fun playing the game!  *_* The music is really well done ❤ The controls were a bit difficult at first, but I got used to them. However, some players might appreciate the option to rebind the controls. Anyway, you did a great job. GG! ❤

Hahaha! I mean, it's already cool if someone downloads my game, so a little thank you won't hurt, right? xD Thanks for your feedback, I really appreciate it! ❤

Thanks for your feedback, I really appreciate it! ❤
P.S.: Sorry, it was intentional when their weak spot goes through the level xD

The music... Chef's Kiss! ❤ You made this game in one month!? You guys are insane xD The art and game feel are just crazy good. GG! ❤

Oh my sheep! This game is addictive. Since it gives me some Evangelion vibes, I couldn't help myself but replay the game three times xD The art and game feel are so well done... I did experience some FPS drops, but it didn't affect the gameplay too much (I’m using an Acer Nitro 5, btw). You did great work. GG! ❤

This game is just amazing! GG ❤

Hello there, folks! If you have time, please consider rating my game-It would be awesome! Anyway, have a great time gaming! See ya! ❤ Btw, my game is a relentless 2D platformer shooter that tests your precision and reflexes. Your mission? Annihilate three powerful abominations threatening existence itself. But beware: there's no room for error. No upgrades. No mercy. One hit, and you fall. Master the art of dashing, shooting, and adapting on the fly to conquer these monstrosities. Are you ready to face the challenge? https://itch.io/jam/boss-rush-jam-2025/rate/3266698

I'm a massive fan of FPS games like Doom or Ultrakill, and your game really captures that feeling. You did a great job, guys! GG! ❤

You nailed the theme! At first, I was a bit confused by the controls, but I was able to enjoy it till the end. You did a great job, GG! ❤

The art style got me! ❤ Everything in this game is amazing—what more can I say? xD You did a great job, guys! GG! ❤

When something cute hides something challenging! xD I really liked the game design and the overall feel. It's very polished for a one-month jam. You did a great job, GG! ❤

Oh! First, I really dig the art, the bosses, and the OST. Second, the controls feel a bit stiff to me, but I still enjoyed playing the game. You did a great job! GG! ❤

Thanks for your feedback, I really appreciate it! ❤

(2 edits)

Hmmm... Maybe in the next update, I will not make it at 50% xD Not a bad idea though :D

Oh! The art direction (especially the VFX) is incredible, and the OST is cool. But I don't know... the concept isn't bad, but the execution, on the other hand, didn’t quite work for me. Still, you did a great job fitting the theme. GG! ❤

First try! xD The animation is smooth, but I wish there were SFX and OST in it. Overall, the game is okay—I'd rate it out of 10. GG! ❤

You really nailed the theme! The OST, the art, the bosses and the game feel are incredible. You did a great job—GG! ❤

Brooo! That was so much fun! A bit tricky at first, but I got used to it. Sorry, I'm not great at giving feedback, but you made a great game. GG! ❤

Oh! Thanks for taking the time to play my game. Yeah, in the early stages of development, the bosses didn’t have a static phase, but I felt it was too unfair since the player needed time to learn the rhythm of their spinning. So, I decided to add it.

Anyway, thanks again for playing my game—I really appreciate it! ❤

Thank you so much for taking the time to play my game. I really appreciate your feedback! Some of my testers managed to beat the game after 38 deaths, while others needed 300, so balancing the difficulty was quite a challenge.

In an earlier version of the third boss, he had additional attack patterns, but I decided to remove them because they made the fight too difficult for some players. In the end, I opted to make him a bit longer to defeat instead.

Hehe! You got this! Once you learn how to use the dash properly, the game actually becomes pretty easy—SPOILER! lol.

Anyway, thanks again for playing my game. I really appreciate it! ❤

Bruh! I don't know why but it's kinda cozy game for a souls like... I mean a "Bubble soul" xD I did like it though. GG! ❤