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Watched a friend play this, so I can't comment too much on the battle system and such not - but visually the game shows a lot of polish. The character battle sprite is very cute and I like her design in general, and the menus and UI are clean. I think the story could use a bit more of an emotional core to engage the player and drag them in - especially since the ideas presented seem interesting, but it makes the player feel left out of the loop.

All in all, good job presenting a very complete looking game!

(+1)

Than k you for the feedback!

I know the story rushes through things a lot. One of my very first priorities will be to flesh out all those memory scenes and add additional details to each area. This version of the game is very much a 'plot speedrun'. 

No excuses though. I'll strive to do better!

It can be tough to get everything you want in a short time frame. Glad to hear expanding those scenes is already in the works though!