game's fun but it really shouldn't be possible for enemies to hit you for over 20DMG total reusable healing feels mandatory
in the late game you need to be able to get at least 15 shield per turn using mirror and hollow dice
And 15 is less than 20 you're still taking like 4+ wich if that happens every turn you die if you can't get reuseable heals you just kinda die. It's possible just feels limiting making that stuff mandatory to have
the miracle die is a healing die that can be reused
yeah but you kinda need it every run, that's the problem