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(1 edit) (+1)

It was cute, although I didn't know it would turn in a game of reflexes and being expected to know what a Moon Dash is without being told. The combat part wasn't my forte and I did get rather frustrated with the trees, however, the rest of t he game from what I played was rather charming and I loved the use of custom graphics. Sometimes, my attention waned when the dialogue boxes were too slow going to the second line or next set of messages, but that could be a me thing.

Definitely looks promising, though! Good job!

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Thank you for the great feedback. It's completely true the battle system ended up being the weakness of the whole game. Sadly, the battle system to be used originally was an ATB, which had to be discarded (couldn't make all the graphics in time). The battle with the tree is definitely what makes people get frustrated the most. This has been a major mistake on my end, and the zero amount of tutorials / guidance / telegraphy as well. This is definitely something I'll get changed for the complete version of the game. Thanks for taking your time to play the game.

P.S: I downloaded yours and as soon as I get some spare time I'll jump on it.

I'll definitely keep an eye out for the complete version of the game! It is super charming and you did such a good job on that front.