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Rachel, this was fantastic! I really loved the way you had so many parallels through the story that made the story feel so cohesive and powerful. Both Auggie and Winnie were such compelling and relatable characters, and I feel like even in the short time we got to know them, I cared for them so much!

My gf and I played this together, and we were both just collectively gasping and giggling in glee with the atmosphere. Though I love the concept of "horror" I actually do pretty poorly with it. But your game gave me the perfect mix of "spooky and unsettling" atmosphere, combined with actual horrifying elements. The elk/bear creature was honestly terrifying, but SUCH a good symbol for their relationship. 

The narrative was strong, the quick time events pushed the interactivity up a notch, and really gave me a sense of urgency and agency playing the story. 

The art was beautiful, and helped the story keep momentum. You have a really great way of showcasing emotion through expressions and silhouettes. Well done!

From a technical standpoint, I'm honestly REALLY impressed! The first game I made was ALSO an RPGMaker game, but I've never seen a 2.5D game or quick time events like this! I'm totally going to look into some tutorials of how I could do something like this, so consider me inspired! 

I'll definitely check out your other work as well. Best of luck in your game dev journey, and I'd love to connect! -Leah