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bluecranes
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Uh, considering the time period of this VN and the actual racial and historical implications of a black person traveling by ship, yes, the character is making a racist comment and it is played off to be light-hearted.
You mention "context" but fail to even review HISTORICAL context. If I were to go to a European country today and someone spoke to me, a black person, and was like "haha how did you get here, did the African ship accidentally drop you off?" I would punch them in the face.
I'm sorry - this is one of the most non-apologies I've ever seen. I was really interested in the concept and story after a friend recommended it to me, but seeing this sort of response has made me not want to play the game at all. The complete lack of accountability and defensiveness just makes me sick to my stomach. No one is saying you can't have creative freedom - but just because you have the freedom to write whatever you want, doesn't mean that you can't make mistakes (and learn from them!)
People have the right to use platforms to voice their opinions about things that make them uncomfortable. I don't even know the person who made this social media post, but honestly, this "reflection" brought more attention to your insensitivity than theirs. You could've simply said, "I'm sorry about this misstep, I didn't realize how it could come across and I'll do better" but instead you went full defensive and decided to accuse people of trying to stifle your creative freedom.
I'd rethink this response.
Hi! This is a great idea, I'm excited to try it out! I wonder if there's room for implementing a timer of some kind - I know sprints and deadlines can be motivating, so that might be a nice feature to add down the line (if you plan for further dev ofc.) Will definitely be sharing with other writer friends, thank you again!
Rachel, this was fantastic! I really loved the way you had so many parallels through the story that made the story feel so cohesive and powerful. Both Auggie and Winnie were such compelling and relatable characters, and I feel like even in the short time we got to know them, I cared for them so much!
My gf and I played this together, and we were both just collectively gasping and giggling in glee with the atmosphere. Though I love the concept of "horror" I actually do pretty poorly with it. But your game gave me the perfect mix of "spooky and unsettling" atmosphere, combined with actual horrifying elements. The elk/bear creature was honestly terrifying, but SUCH a good symbol for their relationship.
The narrative was strong, the quick time events pushed the interactivity up a notch, and really gave me a sense of urgency and agency playing the story.
The art was beautiful, and helped the story keep momentum. You have a really great way of showcasing emotion through expressions and silhouettes. Well done!
From a technical standpoint, I'm honestly REALLY impressed! The first game I made was ALSO an RPGMaker game, but I've never seen a 2.5D game or quick time events like this! I'm totally going to look into some tutorials of how I could do something like this, so consider me inspired!
I'll definitely check out your other work as well. Best of luck in your game dev journey, and I'd love to connect! -Leah
Thank you so, so much for your kind words. It means the world to hear you enjoyed it! The interactions and dialogue were integral to our story, so I'm thrilled that they came across well. Straightforward and breezy is what I like to hear :)
Yeah as I (Cranes) was writing I was very aware how "edgy" the story could end up being. Striking that delicate balance between off putting, angsty, but not too deep in the obnoxious gloom and doom of a "nightmare" was a huge point of focus for me. Blue did a great job of beta reading and keeping me in check.
Your comment really makes me feel like our attention to detail paid off! Identity V is much like Dead by Daylight, (4v1 asymmetrical horror) and so these characters have little to no in game interactions. I took their base characters and ran with it. Thank you again for playing. 💜
The error loading messages were NOT part of the game. Unfortunately it seems like this build was broken too. You can play in the browser here: https://bluecranes.itch.io/angels-trumpet-browser Sorry about the inconvenience!
Hi, the reason might've been because this build was broken and no sprites were loading. 😅 If you'd like, you can play the browser version here: https://bluecranes.itch.io/angels-trumpet-browser
Hi, it's alright, it looks like both of our builds were actually broken 😅 If you'd like, you can play the browser version here: https://bluecranes.itch.io/angels-trumpet-browser
I'm not sure what you had the opportunity to play, as it looks like this build was broken. Would love if you gave the browser version a try! Here: https://bluecranes.itch.io/angels-trumpet-browser
Hi, it's alright, it looks like both of our builds were actually broken 😅 If you'd like, you can play the browser version here: https://bluecranes.itch.io/angels-trumpet-browser