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I do like the concept of being able to move in all directions and adding physics to the paddle allowing it to get knocked back when the ball hits it. However, the execution is a bit lacking. The ball moves way too fast and that makes it hard to block it, this could be solved by slowing down the ball or making the playing field bigger. There are also some bugs in the game such as the ball getting stuck to the paddle if you hit it using the top and bottom of the paddle and the paddle is just sometimes unresponsive when moving left or right. I think this game could be something great if these things were improved.

Thank you! This game has some bugs because it was made just in last week. 3rd party 2d physics engine will be added.