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i’m not sure i got the intended strat on the last level, seemed tough, but upon finding that it was that last level that difficulty made sense! a nice game. might want to embiggen the game window in the game page’s settings though, as most of the tutorial content is invisible in the default view!

When creating level 4 I realized that I wouldn't have enough time too many levels, so I wanted to make it more difficult then the others. A fun fact is that the square in that level is completely optional as you can use the player to tilt the platform instead. I added the square to maybe help reduce the difficulty a bit. The UI scaling was defiantly something I did spend too much time on. There is a full screen button in the bottom right in the webgl file to help negate some of the issues but some of the UI is still cut of.

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Ok i made it full screen on startup. I didn't even know that was an option xd