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Great idea for movement without using actual keys, I dig it, plus it might work for mobile with touch (just an idea for future use of this mechanic :3 ) 

the only thing I might improve is the shooting rate and the hit indicator when you hit the enemy ship 

plus, just an idea for the future if you move the mouse far from the ship, it can gain speed 

can be a cool idea 

overall incredible work like it 

Good luck at the jam going to rate it now :) 

btw curious to know if the work on the Godot engine is smoother than unity 

if you have any insights to share :) 

(+1)

Thank you for the mobile ideia, I didn't thought about that. The 'gain speed' is a good idea too!

About the shooting rate, I tried to let it slow in the begging and faster with the upgrades, but the hit indicator I should had do some animation or something.

About the engine, I used Unity a lot of years ago and the only thing I remember is that I didn't liked. ^^' I'm using Godot for only three months, but I found it to be very intuitive.