Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Noskire

391
Posts
12
Followers
17
Following
A member registered Apr 25, 2022 · View creator page →

Creator of

Recent community posts

The enemies stucking into you was a small bug that I thought was too fun to fix. :D

I'm glad that you liked playing! Thank you very much for the feedback! :D

I'm glad that you liked playing! Thank you for the feedback! :D

Nice visual and sound effects! A suggestion would be to make the aim be controled by the player, so we could shoot and adjust a little to shoot again. But it was still fun to play, congrats! :D

I'm glad that you liked playing! Thank you very much for the feedback! :D

Yes, I ended up favoring a careful type of play :p

I'm glad that you liked playing! Thank you for the feedback! :D

I'm glad that you liked playing! Thank you for the feedback! :D

It's true, zooming out worked here too. Strange. '-'

Is it Christmas already? hahaha

In the last level, the last line was cut off in the windowed version. I could only see it when I put it in full screen. Beside that, simple but good game. It was fun to play (and sad when my two raccoons died ;-;). Congrats!

The yippee took me by surprise! hahahahaha

Nice entry, congrats!

I wasn't expecting a game like this, but it was a wonderful surprise. If there were 10 chapters I would play them all. Congrats on your entry!

I'm really bad at your game! ;-;

As some have said already, perhaps an easier start with an increase in difficulty would be better. I loved the style, though. Congrats!

Super fun game, congrats! If you add some SFX later, it'll get even better!

It's an interesting idea, I think there are only two things missing: The first is some kind of explanation for the stats, I couldn't figure out what each one represents on my own (you can even add this to the game page). The second is to reduce the time between spawns. There are times when I sit idle, waiting several seconds for something to appear. Other than that, it's a good game and was fun to play. Congrats!

Nice modeling and puzzles. A bit of SFX would make it even better. Congrats!

(1 edit)

Overall it was a simple gameplay, but with a good level design and nice art and music, congrats!

PS: There's no level 7-1, the button take us to the 'Thanks for playing' screen.

I kept dying and couldn't figure out how to avoid the blue thingy. Apart from that, the game has great visuals and music, congrats!

I understood the holes and the reflection well, but when the space I'm in touches another it gets confusing super fast. Beside that, super creative, congrats!

Overall it's a simple idea, easy to understand, and then you die :D I managed to finish it after a few tries, it was fun to play. Good game, congrats!

It's a good idea on the theme, but being one-hit-killed is a little frustrating. Even with the reflection of power-ups, maybe the player should still be a little stronger or resistant than the enemies. Still, good game, congrats!

I don't know if it's a Chrome issue, but I could barely see the room. I moved the box to the button, but I didn't notice any difference. It's a beautiful art, though! :)

Maybe the camera is with too much zoom? After the dialog, I couldn't see the player, so I couldn't play! :(

I'm glad that you liked playing! Thank you for the feedback! :D

I thought I did well enough to get to stage 17, then I saw the comment below ;-; hahaha

Anyway, great game! I liked the increase in difficulty and how the asteroids seems harmless at first, but then become a big problem when they keep blocking your lasers. I would suggest just a small increase in contrast between the ships and the background. Congrats!

That was... unexpected! hahaha

I had to try different answers and I wasn't disappointed when I got very different responses. Great game, congratulations!

I'm glad that you liked playing! Thank you for the feedback! :D

Yes, I couldn't figure out a good way to make the boot popup, thank you for the advice. I'm gonna try it after the jam.

I'm glad that you liked playing! Thank you for the feedback! :D

I didn't expect that! hahahaha Well thought.

I'm glad that you liked playing! Thank you for the feedback! :D

I'm glad that you liked playing! Thank you for the feedback! :D

Some already said that, but I agree that some 'snap' to place or rotation would help a lot. Beside that is a good game, easy to understand and hard to master. Congrats! :D

Finally I can see the warmth of the sun in my skin! :D

I felt like some more levels could be added between the 8th and 10th level, to lower a little the increase of dificulty from one level to another. Beside that, great game, good game design and super fun to play. Congrats!

I'm glad that you liked playing! Thank you for the feedback! :D

I'm glad that you liked playing! Thank you for the feedback! :D

I'm glad that you liked playing! Thank you for the feedback! :D

I died in the 10th maze, 14m and score of 356.

Good game, it would be even better with more enemies. The sound of the gnomes dying is way too funny. hahaha Congrats!

10 restarts, 26 undos and 6 snowflakes. :D

Great game, super fun and with nice puzzles. Congrats!

I missed a little more variation in enemy attacks, I believe this could be improved later on, if you have interest. For a game jam, it was great! The art is very beautiful and it was fun to play. Congrats!

(1 edit)

It's too much to keep in mind, but it's fun! hahaha I get until the fourth wave, I think. Congrats!

Edit: The art is awesome!

I had the idea of doing something like that, but you were able to do something way better than I though.

The puzzles was interesting and none too hard, I was able to finish and my only complain is that it's too short. (I wanted to play more ;-;)

Congrats!

I won with 2 HP ;-;

Great game, congrats!

I think that maybe the shoot should use the mouse as target, as the ship moves very fast and not in the usual way (not move left/right, but instead turn left/right), then it's hard to hit the enemies. I tried to go slower, but I was quickly surrounded.

Apart from that, it has a good visual and it's fun. Congrats!