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(3 edits) (+1)

Man, this game practically got an overhaul!! New weapons, powers, new cutscenes, extended levels and more!! Loving your work so far.πŸ‘

... and another thing, what kind of engine are you using? Because the browser version has this unique UI and stuff I didn't see in other browser/HTML5 games I found.

Edit: 1; I find it kind of funny the new gun weapon has a run and fire(?) animation while the bow doesn't. and 2; thank goodness you added saving as I was [worried(?)] curious if you would add (something like) that, as before, even after I beat the first boss, if I died before I reached like- half of the level, or else I would of had to restart that boss

Edit 2: I also recently found a bug(?) on the browser ver. at least that (if?) I waited for too long on a level (and probably also have your screen off the game) (I found it in the [WIP] Yamato level at least), it speeds up the game drastically for a while, will you fix that?(I know its randomly specific but its still a bug).

(+1)

Thank you! I'm glad it's looking more and more like a proper game.

I built the game engine from scratch, so it's completely custom. The code is open source, link available in the information!

(1 edit) (+1)

Building a GAME ENGINE from scratch (either Scratch.mit.edu or the literal term) is very impressive, and it is nice that people can also use the engine for themselves for their own projects if they want to if they want to.

This fast game speed glitch comes from the way your browser changes its refresh speed when you are not looking at the game (when you scroll down in the comments for example). I can't do much about it, but the speed will adjust itself if you wait a few seconds 😰

(2 edits)

Yeah I know. I discovered this when I wanted to add something down in the comments, and I just so happened to discover it when checking the game for somethingπŸ€·β€β™€. Just wanted to see if you could fix/do anything about it.

And one last thing, how do you pause the game again?  Before, the game was able to be paused, probably with ESC. I don't remember myself, especially since I 1, want to pause the game to take a break and come back later, and 2, to not have to find a safe place to "Pause", not have the music bother me (Edit: I was joking, the music is great!😁) and not worry of the timer rising, as it'll also make it easier to do the timer achievements.

You know, just generally have a pause menuπŸ€·β€β™€, since its so weird not having one on a game like this.