Wow, the controls feel really nice. Artstyle is really cool too. Although, playing a story-driven game might be not handy during quick-pased things like jams. Still, loved that Alice in Wonderland feeling.
Viewing post in Sally's Dream Forest (Jam Version) jam comments
Thanks. This software is not really made for easy dialogue and I had to set up a system of invisible blocks for Sally to collide into to trigger it to appear. Then at first I could only get it to advance by clicking ON each text object. I eventually found I could set it to show/delete the text objects with mouse clicks anywhere on the screen, but the text would only show in the right order if I set up the show/delete text objects events backwards. I'm sure there's a much more efficient way with string variables or something and I know Yarn can be integrated, I just did not have time to learn it for the jam.