Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Wow, the controls feel really nice. Artstyle is really cool too. Although, playing a story-driven game might be not handy during quick-pased things like jams. Still, loved that Alice in Wonderland feeling.

Thanks. This software is not really made for easy dialogue and I had to set up a system of invisible blocks for Sally to collide into to trigger it to appear. Then at first I could only get it to advance by clicking ON each text object. I eventually found I could set it to show/delete the text objects with mouse clicks anywhere on the screen, but the text would only show in the right order if I set up the show/delete text objects events backwards. I'm sure there's a much more efficient way with string variables or something and I know Yarn can be integrated, I just did not have time to learn it for the jam.