Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, physics and control systems are still under development and we expect them to get better in time. The player speed and jump height was modified a lot during internal playtesting - this is why some parts of the level might feel off and feature unintended shortcuts - they were made when these setting were different. Thanks for the feedback!

I understand. But for sure the game is going to the right direction. I'm a big fan of the speedruns, unintended shortcuts is a good thing.  I didn't say that beat the map at 11 secs was a bad thing. Is something I figured out after play around with physics, and beat the level the normal way multiple times.  Is a good reward for the people that already know the level. I'm 100 % sure no one will figure out in the first playthrough (so is more an Easter egg than a bug )