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I play a lot of Hidden Object games and enjoy Greek mythology quite a lot, so I was looking forward to playing this. The artwork, maps and music were amazing! And I really enjoyed playing through the story. On the other hand, the Hidden Objects puzzles were quite "hard" in the sense that it was against time, which is highly uncommon in the genre, and if your window was down, you were never really sure if you had actually clicked the correct object.

All in all, I'm amazed by the things were you able to do for this jam. Very impressive work and an enjoyable game to boot.

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thank you!! I'm glad you enjoyed my rendition of the story!!

I am working on a polished version and have added sfx (a bell ding) to when you found an object and a timer pause when the tray is open/closed. I'm trying to add a "hint" function as well .. and I will definitely look into doing a mode without timers!! That is a good idea! I wanted to make it as engaging as possible with future achievements with the timer but I honestly didn't think about a non timer mode!! It's now in my notes to go through lol. Ty for the feedback!