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Thanks, I’m glad that part turned out fun. The multiple solutions weren’t part of my idea, but it just became this way as I was creating the boss after I already made the 3 weapons. It was honestly the part I enjoyed the most while testing everything, since it allowed me to try out different solution and keep it interesting for myself.

I definitely agree on the visuals. I have to admit that I didn’t know how to make it more interesting. In the end, the boss is just kinda floating around you. So I was thinking about making something like a tower under the player, but then you still need something in the background to make it more interesting. Maybe I could’ve just made some random mountain ranges with the unity terrain? I’m not really a modeler, but those are easy and fast to make.