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Hi Phil, my name is Paolo Fassin; I was also a member of Game Jolt, but I left there because I had very few visits and I found Game Jolt very cumbersome and impractical, compared to ITCH.IO, my favorite.

I'm not as productive as you are and I'm currently a little short of ideas for new video games, so you who are full of them could help me. Also, like you, I don't have many friends and I enjoy writing; But sometimes, when I'm in a bad mood, I can't respond as humanly as I might in other circumstances.

This falls on my image.

to me, sometimes it happens to be verbose in the dialogue and to give negative interpretations to what the other writes.

We should always be concise and think positively.

Then I happen to publish demos like "The death of our best dog. Our best memories" for which I was laughed at; in reality it was only my partner's desire to remember her beloved little dog who was hit by a car. I had made this program to her so as not to make her sad. Then I wanted to share these thoughts with others.

However ITCH.IO can only be a small satisfaction for your creations, certainly not a source of income, unless you publish your products on STEAM, but they must be winning products.

I would like to redo all the graphics of some of my video games,

with the help of an expert and add many more levels, in order to make them more attractive.

I have never signed up to STEAM because the VAT number is mandatory and I have closed it for some time due to the excessive taxes that exist in Italy.

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im surprised you are short of ideas, your games look PACKED with original ideas :)

I always try to prioritize jobs that I haven't completed, thus having less time to create new things. Now I am dedicating myself to expanding the number of levels of some of my video games, such as "BounceB & new adventures Revenge". Then I would like to complete the project started with "The death of our best dog. Our best memories". Finally, I would like to dedicate myself to the "ANIM32 a graphic editor of images and movies" project, of which only a demo is available in the 32/64 Bit version.

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Hey there! How did you find me suddenly? Anyway I want to tell you that it doesn't really matter what product it is and Steam is not always the way to earn profit but any game I believe can be a winning product if we all know what we're doing and how we want our games to look and play! I think that is one of those things that will make a great and exciting game! The only problem is finding the right community thats more active and populated, plus the right software we need to create our games because I already tried a lot of them and most of them wouldn't work well for me! The only best one I could use was ClickTeam and theres no other better thing to use that make games faster and more easier than any other software in my opinion! 

I hardly get replies with my posts and thats why I hardly come here anymore. My devlogs still exist but I no longer update them because I thought nobody would care or maybe I haven't brought up enough content on my post guess? Anyways Im always still looking!