New question. Once I've selected a move and it brings up the menu for selecting a 'target to attack' from the menu, where can I grab the monster id of the proposed target (the one highlighted in the menu) as in, the monster the player is thinking of attacking before it's confirmed?
I'm implementing a battle cursor so that it highlights the enemy visually but I can only find the initial creation of the menu listing all the targets, not what the current proposed target is going to be based on this menu. If I'm going about it the wrong way feel free to correct me.