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I was going to write a whole comment about how The Almighty wasn't possible for reasons that none of you get to hear anymore but it boils down to me misreading the description of Nidhogg

This might be my favorite jam game ever. The story is really cleverly worked in for a game with no dialogue boxes, as you start as a lowly intern and grow stronger and possess cars and fight the... leader of China and destroy gods and become all-powerful. I mean wow. The bit with the plane is really clever and took me a minute to figure out. The strategy with which abilities you get is really neat, although Rally/Conquer, Boost, and Close will get you through basically all battles before the last few. The bit with the planets is awesome in every way; playing as Youranus is the pinnacle of gaming. Playing as really random things like street signs and doors is also really funny, especially since I fought The Almighty as a printer. And finally, this game is not only massive but massive and polished and I'm shocked that this wasn't expanded in an update because there's no way this was made in 48 hours.

Congratulations on making the most mind-boggling jam game of all time. Universal Thief deserves every second I'm putting into writing this. Which is a lot of them.

And while I was writing this I had possibly the dumbest question ever: What are The Almighty's pronouns?

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hey, thanks a lot for the review :) This game was made with our heearts and souls, I'm glad you had fun! It was made in 48 hours (except the music, which was made beforehand by myself from other games I made), and then I spent a few hours occasionally the following week to iron out bugs and polish things.

The almighty's pronouns would be they/them!

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So g00d! And doors are too powerful.

yeh doors are mighty beings

The game likes to “hold the door”.