I can understand that the maps looks similar to other games since I'm using the standard maps that's already finished from RPG maker MV only editing them slightly.
There's no boat or island in A New Dawn. The slaver mention a boat to get false safety if you read the slave route. It mentions that there was never a boat or any safe place. Then we're thinking similar but not quite I guess. A boat is what I think of when I want to escape quickly without technology.
The guards in the camp isn't slavers in A New Dawn. They are just greedy and not letting anyone pass without paying way too much silver. So not similar here either. None has to sneak into the town which isn't a town it's a safe heaven, built after the invasion. Although that could maybe be a different route, gives me an idea to continue the getting lost in the woods start that has a bad ending.
Victoria and Claire seems to come from the same high standard family tho she doesn't know if her dad is killed or not. Her mother has to entertain the minotaur king and not become a simple breeder. The girls have ranks in the monster city which I'm trying to put a lot of focus on right now. Victoria starting out in the goblin part of the orc city and has to earn her status since they don't know she's from a noble family.
Do you know when Claire's quest was initially released? It definitely sound like it have some similarities with A New Dawn and at the same time not really? I have never played the game so I don't have any reference. Interesting how two minds think almost the same when trying to define a new dawn breaking out in the human era.