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(+1)

Yes, you should definitively soften the 60%. First, I think there are only very few bonus combinations where hard mode is currently beatable. Second, it will be more fun, not because of the reduced frustration but because you have more decisions to make.

My suggestion is 70%. On a station with 3 officers available, the probability of getting at least two missions is 78.4%, having only one mission 18.9%, and having no mission at all 2.7% (compared to 64.8%, 28.8%, and 6.4%). This is, about on 4 of 5 days, you have to make a decision.

I'm looking forward to whatever decision you make.

That's a very good point. That wasn't really the problem I was thinking about. I was thinking about the problem that too often there are no missions available at the station, which is too punishing. But you bring up a good point, that often there are no decisions to make, because there might only be 1 mission available. I'll post on this soon, thanks!