I really liked the tutorial! I just didn't get how did speed works for the monsters because with 3 speed (rats) they seemed to track me down anywhere on the map. But I probably just misread it anyway.
I got to level 5 but then I quit due to the lack of progression. Probably wasn't on the roadmap for this jam, but in games like these it feels important to have some upgrade of some sort, whether it is increased damage or more spells.
I felt the music was a bit lackluster for the action, but I figure it's hard to have a song that encompasses both the strategy section and the action section. Also you could add sound effects to player walking and monsters dying, it feels a bit too quiet sometimes. I liked the spells, I just wish ice and thunder felt as powerful as fire, especially because ice depends on getting a nice roll on the next turn because then monsters already thaw.
The sword attack feels really weak, which I can understand considering you are a wizard, but it feels useless when the monster has more than 1 hp.
All in all, I had some fun with it, and it works really smoothly. The pacing is nice and I never felt like I was losing due to unfairness of the random rolls.