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Why do people think the solution to making scarier games is to just make louder jumpscares? Obnoxiously loud jumpscares ruin a lot of otherwise good horror games, it's one of the reasons I have a hard time enjoying FNAF. 

There's so much more a game can do to make it scarier than just turning up the volume on the jumpscares.

It's a preference thing some people may not like having loud sounds but other people do. It's like how puppet combo is scary mainly because of the volume of their jumpscares. There are still a lot of good games without any loud noises but imo the scariest games have much louder sounds