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Usually, developers point devices and OS for which the game version is suitable. The problem is that users usually don't see that or don't WANT to see. Very stupid thing. 

Talking about PC vs phone, PC still have a huge plus - wide screen with better quality of picture. I prefer playing on PC. Phone is only for those places where using of computer is uncomfortable.

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Not only for not wanting to see, but also for not wanting to read and understand the requirements necessary to play that games, they even download the wrong way with the phone searching "PC game", without knowing what it really means a PC

One of the most affected games, are usually the free games of itch.io, gamejolt, indieDB, etc., because don't exists a regulation of downloads for specific devices (as in Steam, Google Play, App Store, etc.), and the fangames known for the casuals are like a magnet of wrong downloads with the phone/tablet (especially from the Youtube links, where visits are mostly from Android and iOS), as in this example of someone who accidentally downloaded Super Smash Land on Android:

(the game i see it cool, but I can't run it on my Android)

There is a lot of misinformation and waste in Windows emulation for Android, so the only way to play PC/Mac games in Android/iOS phones is through on Streaming, but you need a good Internet connection, and the worst thing is that you have to pay a monthly subscription and nothing title and the experiences aren't our property.