I’ve been following your progress during the jam and the game already started as a very promising project and it’s come out great! I love your particular 1bit style… similar to ZX Spectrum art but without bleeding, and I must say it’s very interesting and particularly appealing for an old dog who grew with the Spectrum at home. Congratz and best luck in the jam!
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I am reducing scope… savegames are gone from the list and just a basic checkpoint system will be there I guess (still not implemented). Been all day with the lava pits… and seems those work fine now… just missing 1 core mechanic (serpet heads and their fireballs, but that will hopefully reuse part of the lava code) and a lot of work on the map… it will be tight, and i will work until the last minute I guess… but I think it’s feasible (even if just one part of the map hits this version)