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I’ve been following your progress during the jam and the game already started as a very promising project and it’s come out great! I love your particular 1bit style… similar to ZX Spectrum art but without bleeding, and I must say it’s very interesting and particularly appealing for an old dog who grew with the Spectrum at home. Congratz and best luck in the jam!

Thank you so much! I’m really happy that the ZX Spectrum vibe is coming through (despite no restrictions on the palette) because that’s exactly the kind of feel I wanted for it! 😊

How’s your entry coming along? Do you think you’ll be finished by the deadline?

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I am reducing scope… savegames are gone from the list and just a basic checkpoint system will be there I guess (still not implemented). Been all day with the lava pits… and seems those work fine now… just missing 1 core mechanic (serpet heads and their fireballs, but that will hopefully reuse part of the lava code) and a lot of work on the map… it will be tight, and i will work until the last minute I guess… but I think it’s feasible (even if just one part of the map hits this version)

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It sounds like you still have your work cut out, but best of luck, I hope you manage it. I’m really looking forward to trying it the finished product!