Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Well, the "broken"(I will call it broken because Idk how else to call it) part made the player very hard to control, so, if you don t fix it, hitting the enemy through a blue wall is a very efficient way of winning the round. Thats actually how I won a round in the "broken" AI version.

Edited message btw.