I know it is an early draft, but here is my experience with it:
1. The movement is slow to accelerate, but can end up going fast. I personally prefer snappy movement, so adding more to acceleration and having a top speed would be nice.
2. The velocity doesn't stop when you hit a wall, so you can get stuck for a quite a while.
3. After two yellow pellets I couldn't find third one.
Sup. Please don t consider me mean, I ma try to be as honest as possible. So, the first issue that I ve noticed is the movement, it is way to hard to control and it makes the game not fun. Second of all, I simply didn t get what I was supposed to do in the game. You rly should add a tutorial. Third of all, try making a background for the game, so that it would look more like the action is happening in space. Also, you could add a health bar, a respawn button, improve the graphics, add a sound when the enemies shoot and when the player shoots, make the enemies shoot a bit delayed(not just shoot 100 bullets at you when they see you). Thats all, hope this helped! Good luck with your game!
Update, very important, game was completely changed. Still getting through the stuff from 00d3v https://liluo.io/instant-builds/69da9649-f012-425d-87d2-7091485cd66a
Well ok anyways ig. Guess I'll keep it, also, I believe I have now finished it for the most part(most recent update is https://galliumelk.itch.io/turret-terror)