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(+1)

Great job! The environments feel very fleshed out and were interesting to explore, wish there could have been some ambience audio though. It was a great design moment to walk into the dissolving corridor, running to the other end only to find a locked gate and then having that 'ah ha' moment to climb up on the wall ornaments.

Constructive feedback:

The helper texts being so low, sometimes I would miss them entirely and other times they'd get occluded by the environment. I think I noticed, with the dissolving floor that I could still walk on it after it dissolved. And like others said, it was fairly easy to get the character controller stuck at certain parts of the level.

Thanks for feedback