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DoctorBambi

7
Posts
3
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A member registered May 05, 2020 · View creator page →

Creator of

Recent community posts

Great job! The environments feel very fleshed out and were interesting to explore, wish there could have been some ambience audio though. It was a great design moment to walk into the dissolving corridor, running to the other end only to find a locked gate and then having that 'ah ha' moment to climb up on the wall ornaments.

Constructive feedback:

The helper texts being so low, sometimes I would miss them entirely and other times they'd get occluded by the environment. I think I noticed, with the dissolving floor that I could still walk on it after it dissolved. And like others said, it was fairly easy to get the character controller stuck at certain parts of the level.

Really great project! I love how you implemented the match box and striking matches. Fits the theme of the jam well! Very suspenseful and well paced. Only thing for me was when I made it down into the basement and into the secret back room, the physics glitched out and I got yeeted out of the level... Maybe that was the ghost though. :o

Thanks olkoGp, great suggestions! Agreed on the throttle position! Just pushed a new build (1.2) that fixes this and a bunch of other small things.

Yeah, they tend to freak out from time to time lol. Thanks for the feedback and playing! Hopefully we should have that fixed soon!

We’ve got a new build up now that should let you collect trash! Things are still a little messy so apologies for that. We are planning to continue to improve things to a more playable state, asap. Thanks for playing!

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Thanks Keron, sorry to hear about your computer. I don't have an Android build of this game unfortunately, I'll definitely look into it though. My plan is to target standalone headsets with my projects moving forward.

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Haha, it's pretty special. Thanks for giving it a spin!