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Hello, XCVG; many thanks for the review!

In fact, I really need to improve the game's AI:

  • It should be made slightly less accurate for getting the ball, as, for now, it very rarely misses it; currently, the only way to win against it in a reasonable time is by using special attacks (press fire button four times);
  • Talking about special attacks, the enemy AI completely fails to use them currently, and also fails to dodge the player's special attack (except by accident), leading to some really cheesy defeats.

Also, in the original Pong, the ball gradually speeds up as time passes, without missing the ball; I didn't implement that part, yet.

At least, I'm glad to know that the game is fun, if flawed.