Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This one started off by making a really good first impression. Janky physics, um, platformer I guess, with a Graphics Design Is My Passion aesthetic? Sign me up! Having a menu with jokes in the menu itself was just the icing on the cake, and the Star Wars style story crawl was great.

The first few levels were simple and easy, but really fun. The janky physics based movement of the tortoise is hilarious to watch, and the victory screen was equally funny and satisfying.

But it kinda jumped the shark around level 3 (if my count is accurate) and became both much more frustrating to play and much more irritating to experience. The awkward controls and janky physics are fun when the levels are designed for it, but level 3 requires a degree of precision that you don't really have. Still, I was eventually able to beat it. Level 4, though, I couldn't figure out how to get through without waking up the tortoise with the tables, and that's where I gave up. The background "music" in that level is painful to listen to, and the background audio in level 4 just as grating. The screwy visuals in level 4 were a little much too.

Still, it's a neat concept, and it's technically well executed. I liked that new mechanics like the rocket were being gradually introduced (are there more?) although the long charge time threw me a bit. I think the game just went a little too far into bad territory.