Wow, I thought my game got weird.. This was great!
The story crawl was great with the blurry text and how it was under the menu UI. And the options just giving a screenshot of a Shadow the Hedgehog meme was hilarious!
And also speaking as someone who had to work and stayed up quite late working on the jam I can unfortunately relate to the tortoise's situation.
The physics were absurd as they should be for a SBIG game, and the floating Z's were a great touch.
The music I thought was kinda hit or miss depending on the level. I liked the 'Twinkle Twinkle Little Star' and the deep fried 'Faded' cover, but even then it could be a bit too overpowering. And I was never crazy about the more ear assault aspects of bad games.
The movement could get a bit difficult at times, but I don't think it took me more than a few minutes to pass each stage.
Once I got into the last couple stages though my GOD what a trip! I won't spoil it but man I loved every second of it! And then of course the closing cutscene bringing it all back down was the icing on top.
Overall I don't disagree with other people saying it got too frustrating, but I was able to overcome it and what did work was great! Also I should say I didn't have any performance issues, which is something I think held LBQT back quite a bit last year.
Great work!
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