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(+2)

Tight game! Was satisfying to collect things and slowly bring back the town (except Nova, who sucks). The premise was pretty sweet, and it was executed well. Still, 10+ repetitions of basically the same thing didn't quite wear out its welcome, but I also didn't find myself particularly excited to walk the same paths, attacking the same things, albeit in different places. Some variety, challenge, or more progression in gameplay would have kicked this game a few notches up in my book.

(+1)

Definitely agreed, tbh we lucked out that it didn't 'quite wear out its welcome', it cut it really close. Appreciate the feedback Human!