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What I liked

  • Loved the minimalist approach. It definitely gave the game a polish feel and look.
  • Music and audio effects fit the game visually. I didn't feel like the music clashed with the mood established.
  • I think the minimalist approach really helped make the theme incorporation simple, obvious
  • I like the short story and humor
  • You clearly thought about the obstacle puzzles. I died many times on a few sections and managed to shout a profanity without thinking. It can be frustrating in a good way.

Suggestions / Questions / Things I noticed

  • I can't decide if the razor gears were too fast or if it was more of a movement issue. I felt like there was some sliding by the character. I could be wrong, but I wonder if sudden moving/stopping might be more balanced? If not, I think the gears would just need to move slightly slower. Either way, something felt just slightly off.


Overall, I really liked the game and couldn't find many things to give advice on or criticize. Congrats on a fun game!

Thanks for all the super kind words. I really appreciate it.

I actually thought I made everything too easy, but I heard from a few people that they had to really time some of the saw rooms, which I suppose isn't bad. One player was just hugging the walls, so they were moving diagonally rather than in a straight line, which caused them to slow down as they were pushing against a wall.

Think you are probably right though, a few tweaks to make it a bit tighter. Something for the post jam update. 

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No problem! Good feedback helps us all.