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I tried this and it was a nightmare. The presentation is just such an overdone, blurry mess. The mouse cycles through multiple element icons, and lets off confetti for no good reason. The translation is spotty at best. The intro story is a joke. 

Once the "game" gets started I was not at ALL prepared for what it was, some kind of board game with little explanation. It just does too poor a job of introducing the game for me to bother continuing, it's just too much. 

Without looking too deep into it, it looks like you slapped in every single fancy plugin you could find, which ends up an incoherent mess, I just couldn't take it.

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You're not a good Game player, because you only give good reviews to your own game, and bad reviews to all the other entries, and you have moral issues, Indie Game Making Contest: Rebirth, and you give a lot of bad reviews to all the other authors in the same time frame. It's really shameful.

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Uhhh, sure. Whatever you say. You're free to get upset, by all means, make me the villain in your mind if that helps, but man you should hear yourself. Next time, if you feel like harsh criticism is not something you are ready to take, then either don't engage with it, or don't put your stuff to a fairly high-profile contest. 

I gotta add tho, I've given good rates to plenty of games, just not all. I am NOT obligated to. I'm not a judge, and my taste is my own. If you want me to lie, sorry, I'm not going to. 

Still by all means, sorry if this upset you so much, but I make a point to be honest in my feedback. Ignore it if you want, you're free to do so. In the same way, I'm free to dislike the game. 

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Thank you, you let me know how bad my game is.

Oh, don't get mad at Indrah. Giving tough love is her signature move. She gives honest criticism equally to everyone with no ill will. She can be very nice too. :)

As gamedevs, taking criticisms is part of our job. I know it can be hard sometimes. But be humble. Listen, learn, then move on and make a better game.

Yes, I know my game is a mess right now