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(+1)

probably because they are waiting for 5 hours for unity to build a good WebGL build to submit

not even a joke

legit i tried to submit a WebGL and unity could not get the size right

That's one of the reasons i love Godot. I literally was able to build the project, pack it into a zip and upload it in less than 5 minutes.

Its not worth the trouble imo just make a downloadable pc version. Thats what I did since the last time I used Unity WebGL it didn't even work in the first place.

that what i did