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(+3)

I didn't pick up on all the things I could do (especially the power-ups were a bit vague, other than the move speed and brain ones), but I still had a lot of fun with this regardless.

The AI is sometimes infuriatingly stupid, but then just a little while later I do something very similar, so it felt kind of like playing an online game with someone you can't communicate with. Hits the theme very well, and in, I think, a clever way. I really liked the concept of the sword throwing across the invading line, rather than standing at the end of it. 

Music and art were also nice; it had a sort of early console aesthetic.

Overall, a really nice and fun game. Well done!

(+1)

Yeah you are right, when the AI throws the sword at an enemy on the left whilst you castle is being ransacked by like 8 enemies is infuriating lol. I was planning on improving the AI's positioning and targeting more after getting brain upgrades but sadly I didn't have enough time. Thanks for the feedback!