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Wellll its not exactly a rhythm game, coz theres no rhythm. I just wanted it to be quick time events. But I can see the similarity with a rhythm game.

Perhaps I should bridge the gap in the next dev cycle. Let's see.

Thanks for the input tho! <3

(+1)

Sorry, I should've explained myself better. That vibe i personally got from the game was that it was a rhythm game! Yeah, not trying to say "well your game is this hurr durr." Sorry for the confusion!

OUH! Hahaha, I get it now. No worries. xD I might have read it wrong too.