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Very simple concept executed very well, most satisfying when knocking the head as far up as possible and running around to catch it before the next big kick. More mechanical incentive to play in this manner rather than juggle as low as possible (outside of personal challenge) might have been welcome. Simple visuals remain readable and give a good sense of charm. Oddly fitting music.

Thanks minichibis. Glad you liked it. That's a good observation and one for me to keep in mind for the future. Adding something to aim for at the top of the screen would be a fun addition.